VR Immersive Art

Creating 3D Virtual Art

The ability to create art in a 3D virtual environment has many benefits and advantages in contrast to traditionally used methods for creating artwork. A selection of these benefits will be explored below;

Immersive Storytelling– Users are able to engage physically with objects in the virtual world, this provides opportunities to experiment with artistic styles, without the constraints of purchasing expensive supplies. This enables users to have access to a wide range of colours, textures, and brushes, as well as the ability to experiment on a 3D canvas, adding a new dimension to traditional creativity.

Therapeutic Benefits – Art therapy could be considered highly therapeutic and beneficial to users, this new technology could be used to relieve stress through the meditative and immersive creation of AR art.

Unique Experiences – Users have the ability to create their own unique 3D portraits and experiences using a wide range of colours, brushes, and lighting.

Workshop 1 – VR Art – Open Brush

Open Brush is a VR app that allows users to create artwork in a virtual reality scene, using a variety of brushes, colours, effects, lighting, and audio. Below are some screenshot examples showing experimentation with the different brushes, colours and particle effects. This example uses the rainbow brush and stars, to create a space warp-themed scene against a black environment to create high contrast and immersion.

Figure 1; Experimenting with the different brushes available in Open Brush, colours, movement, texture, and particles are explored.

A live video was created however the software crashed so the video could not be uploaded or retrieved.

Workshop 2 VR Excercise

To further explore the Open Brush or Adobe Aero technologies, more advanced scenes can be developed, below is an idea concept for creating a VR diorama scene.

Idea Concept – Create a diorama of a pond that provides an experience of animal and plant life living in the ecosystem. This could be an educational aid for children learning about science and biology.

3D Assets – Create assets that are high quality and textured to provide a sense of realism to the experience. These could be created in Maya or Adobe Substance Stager and then exported into the scene.

Lighting and Cameras – Create lighting that suggests an underwater environment, and use different camera angles to give different points of view in the experience. The environment colours could be set to blues or greens to create the underwater environment scene.

Interactivity – Interactive elements such as trigger buttons to learn more about certain animals and plants will provide a more engaging and informative experience. These triggers could be activated by buttons or vocal commands.

Open Brush

Figure 2; Virtual Reality Peacock painting example with Open brush and Tilt Brush.

Open Brush can be used to create highly detailed and realistic portraits and artwork as shown in the example above. A variety of textures and colours are used in different brush layers to create the 3D virtual peacock.

Tilt Brush

Figure 3; “Starry Night” A 3D art scene in virtual reality using Tilt Brush.

The video above demonstrates how Van Gough’s “Starry Night” artwork has been modernized into a 3D reality virtual portrait, by using a green screen the artist has captured the work in progress and production of the scene, this is an example of how VR art can be mastered and developed for the benefit of a new and modern audience to enjoy.

References

(Online) Peacock – Virtual Reality Painting with Open brush/Tilt brush, Anastasia Frank ART (https://www.youtube.com/watch?v=gTzQ2qfwk bc) (Published 25 Feb 2021) (Accessed 21/11/23)

(Online) Step Inside Van Gogh’s “Starry Night” with Virtual Reality! Art Attack Master Works (https://www.youtube.com/watch?v=Woc0GZkDa7k) (Published 25 Nov 2017) (Accessed 22/11/23)